getSensorTargets

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Description

Description:
Returns vehicle sensors' potential targets.
Groups:
Sensors

Syntax

Syntax:
getSensorTargets vehicle
Parameters:
vehicle: Object - the sensors-equipped vehicle
Return Value:
Array of Arrays format [[target, type, relationship, sensor], ...]:
  • target: Object
  • type: String - can be one of:
    • "unknown"
    • "footmobile"
    • "air"
    • "ground"
    • "laserTarget"
    • "irTarget"
    • "radarTarget"
  • relationship: String - can be one of:
    • "friendly"
    • "enemy"
    • "destroyed"
    • "unknown"
  • sensor: Array of Strings - among the following values:
    • "ir"
    • "nv"
    • "laser"
    • "activeradar"
    • "passiveradar"
    • "man"
    • "visual"
    • "datalink"

Examples

Example 1:
private _radarTargets = getSensorTargets vehicle player; /* returns e.g [ [O Alpha 1-3:1, "air", "unknown", ["ir", "activeradar", "visual"]], [17750112040# 163957: apc_tracked_01_aa_f.p3d, "ground", "unknown", ["datalink"]] ] */

Additional Information

See also:
getSensorThreats listVehicleSensors listRemoteTargets

Notes

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