setJointDriveLinearVelocity
Description
- Description:
 -  Requires that a linear "drive" has been configured in attachChild.
Sets the joints target velocity (orientation relative to the joint's own orientation). The drive will then behave like a spring (springParameters are configured in the drive), trying to accelerate the child object to the desired velocity.
Similar to setVelocityModelSpace - Groups:
 - PhysX
 
Syntax
- Syntax:
 - joint setJointDriveLinearVelocity velocity
 - Parameters:
 - joint : Object or NetObject - The parent vehicle that has a joint to a child, or the joint itself to be manipulated
 - velocity: Array format Vector3D - relative velocity vector
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - -no SQF code provided-
 - Example 2:
 - -no SQF code provided-
 - Example 3:
 - -no SQF code provided-
 - Example 4:
 - -no SQF code provided-
 - Example 5:
 - -no SQF code provided-
 
Additional Information
Notes
- 
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