setJointDriveOrientation
Description
- Description:
- attachChild.
Sets the joints target orientation (relative to the joint's own orientation).
The drive will then behave like a spring (springParameters are configured in the drive), trying to pull the child object to the desired orientation.
Requires that a swing+twist or SLERP "drive" has been configured in - Groups:
- PhysX
Syntax
- Syntax:
- joint setJointDriveOrientation [angle, axis]
- Parameters:
- joint : Object or NetObject - The parent vehicle that has a joint to a child, or the joint itself to be manipulated
- angle: Number - The angle (in radians to rotate around axis), clockwise
- axis: Array format Vector3D - The vector around which to rotate
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- joint setJointDriveOrientation [vectorDir, vectorUp]
- Parameters:
- joint : Object or NetObject - The parent vehicle that has a joint to a child, or the joint itself to be manipulated
- vectorDir: Array format Vector3D - vectorDir
- vectorUp: Array format Vector3D - vectorUp
- Return Value:
- Nothing
Examples
- Example 1:
- -no SQF code provided-
- Example 2:
- -no SQF code provided-
- Example 3:
- -no SQF code provided-
- Example 4:
- -no SQF code provided-
- Example 5:
- -no SQF code provided-
Additional Information
- See also:
- attachChild setJointDrivePosition setJointDriveLinearVelocity setJointDriveAngularVelocity
Notes
-
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