setParticleCircle
Description
- Description:
- Updates particle source, creates particles in circle with given radius. Velocity is transformed and added to total velocity. The random particle positioning is calculated in relation to the nearest surface. Since Arma 3 2.22, this could be overridden (will also override onSurface = true).
- Groups:
- Particles
Syntax
- Syntax:
- particleSource setParticleCircle [circleRadius, circleVelocity, ignoreSurfaces]
- Parameters:
- particleSource: Object
- circleRadius: Number - the radius (x,y plain) in which particles are generated
- circleVelocity: Array of Numbers in format [X, Y, Z] - direction and speed of particles movement
- since
2.22
- ignoreSurfaces: Boolean - (Optional) true to calculate particle position relative to the source position. Default: false
- Return Value:
- Nothing
Examples
- Example 1:
- _myParticleSource setParticleCircle [3, [0,0,5]];
- Example 2:
Additional Information
- See also:
- setParticleParams setParticleRandom ParticleTemplates setParticleClass particlesQuality setParticleFire
Notes
-
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Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Particles
- Scripting Commands: Local Effect