|randomGen a||random value from 0 to a (randomGen 5)|
|randomGen expr||random value from 0 to expression value (randomGen daylight)|
|a factor [x,y]||factor is the same as interpolate only output range is fixed and capped to 0...1 (or 1...0 if input range is reversed)
|a interpolate [xFrom,xTo,resFrom,resTo]||Introduced in Arma 2 1.05. interpolate result based on input value.
Equivalent to x factor [xFrom,xTo] * (resTo-resFrom) + resFrom
|a min b||see min|
|a max b||see max|
|a - b||see a-b|
|a + b||see a+b|
|a * b||see a*b|
|a / b||see a/b (for A3, not sure if others)|
|abs a||see abs (introduced in Arma 3 patch 1.68)|
|x envelope [a,b,c,d]||trapezoid envelope with output <0;1> (substitution for "(v factor(a,b))*(v factor(d,c))" (Since Arma 3 1.67) |
|a > b||see a > b. Returns 1 and 0 rather than true and false.|
|a < b||see a < b. Returns 1 and 0 rather than true and false.|
|a >= b||see a >= b. Returns 1 and 0 rather than true and false.|
|a <= b||see a <= b. Returns 1 and 0 rather than true and false.|
Description: a,b can be any simple expression. x,y can be a constant expression only (i.e. expression with a type Number).
Since Arma 3 1.67 the following operators are also available (v ... controller value):
- abs(v) - absolute value
- sqr(v) - square value
- sqrt(v) - square root value
- pow(v, a) - power
SQF Equivalent of factor
SQF Equivalent of interpolate
SQF Equivalent of envelope
Simple Expressions - How do they work?
The following is an example taken from the Eden Editor: Entity Context Menu.
conditionShow = "hoverObjectCanFly * (1 - hoverObjectFlying)";
Entry will only show if the object you are hovering over can fly and the object isn't flying.
Let's take a closer look at the example.
1 * (1-0) = x 1 * 1 = x x = 1
The result will be true (1), therefore the entry will be shown.