BIS fnc groupVehicles: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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| | | arma 3 |= Game name | ||
|0.76|= Game version | |0.76|= Game version | ||
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| | | Returns all vehicles a group possesses, assigned vehicles can be included.|= Description | ||
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| [target, assignedVeh] call [[BIS_fnc_groupVehicles]] |= Syntax | |||
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|p1= target: [[Object]] or [[Group]] - The unit or group to check, if unit is given it's group is then used|= Parameter 1 | |||
|p2= assignedVeh: [[Boolean]] - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)|= Parameter 2 | |||
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| | | [[Array]] - List of all vehicles in control/assigned to the group, empty if group has none|= Return value | ||
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|x1= <code></code> |= | |x1= <code>[ [[group]] [[player]], [[true]] ] [[call]] [[BIS_fnc_groupVehicles]];</code> |= | ||
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| |= See also | | [[group]], [[createVehicle]] |= See also | ||
}} | }} | ||
Revision as of 14:27, 1 June 2018
Description
- Description:
- Returns all vehicles a group possesses, assigned vehicles can be included.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [target, assignedVeh] call BIS_fnc_groupVehicles
- Parameters:
- target: Object or Group - The unit or group to check, if unit is given it's group is then used
- assignedVeh: Boolean - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)
- Return Value:
- Array - List of all vehicles in control/assigned to the group, empty if group has none
Examples
- Example 1:
[ group player, true ] call BIS_fnc_groupVehicles;
Additional Information
- See also:
- groupcreateVehicle
Notes
-
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