displayRemoveEventHandler: Difference between revisions
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Killzone Kid (talk | contribs) (Note edited. No need for sarcasm. This is community wiki, you don't like something you change it.) |
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| display '''displayRemoveEventHandler''' [handler name,id] |= Syntax | | display '''displayRemoveEventHandler''' [handler name,id] |= Syntax | ||
|p1= display: [[Display]] | |p1= display: [[Display]] |= PARAMETER1 | ||
|p2= [handler name,id]: [[Array]] | |p2= [handler name,id]: [[Array]] |= PARAMETER2 | ||
|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
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|x1= <code>( | |x1= <code><code>moduleName_keyDownEHId <nowiki>=</nowiki> ([[findDisplay]] 46) [[displayRemoveEventHandler]] ["keyDown",5];</code></code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 16:02, 11 June 2018
Description
- Description:
- Remove a given event handler from the given display.
- Groups:
- Uncategorised
Syntax
- Syntax:
- display displayRemoveEventHandler [handler name,id]
- Parameters:
- display: Display
- [handler name,id]: Array
- Return Value:
- Nothing
Examples
- Example 1:
moduleName_keyDownEHId = (findDisplay 46) displayRemoveEventHandler ["keyDown",5];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes
Bottom Section
- Posted on April 19, 2015 - 21:25 (UTC)
- IT07
-
If you for example used this code to add the eventHandler:
_myEH = (findDisplay 46) displayAddEventHandler ["KeyDown", "hint str _this"];
Then this would be the correct code to remove that eventHandler again:(findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];