BIS fnc getUnitInsignia: Difference between revisions

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| Get a unit's uniform insignia placed with [[BIS_fnc_setUnitInsignia]] |= Description
| Get a unit's uniform insignia placed with [[BIS_fnc_setUnitInsignia]] |DESCRIPTION=
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| [ object ] call BIS_fnc_getUnitInsignia; |= Syntax
| [ object ] call BIS_fnc_getUnitInsignia; |SYNTAX=


|p1= '''Target:''': [[Object]] - Object to return insignia from. |=  
|p1= '''Target:''': [[Object]] - Object to return insignia from. |=  


| [[String]] - Path to texture |= Return value
| [[String]] - Path to texture |RETURNVALUE=
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| [[BIS_fnc_setUnitInsignia]], [[Arma 3 Unit Insignia]] |= See also
| [[BIS_fnc_setUnitInsignia]], [[Arma 3 Unit Insignia]] |SEEALSO=


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Revision as of 11:28, 7 April 2019


Hover & click on the images for description

Description

Description:
Get a unit's uniform insignia placed with BIS_fnc_setUnitInsignia
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[ object ] call BIS_fnc_getUnitInsignia;
Parameters:
Target:: Object - Object to return insignia from.
Return Value:
String - Path to texture

Examples

Example 1:
_texture = [ player ] call BIS_fnc_getUnitInsignia

Additional Information

See also:
BIS_fnc_setUnitInsigniaArma 3 Unit Insignia

Notes

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Notes

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