setEffectiveCommander: Difference between revisions
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| arma3dev |Game name= | | arma3dev |Game name= | ||
|1. | |1.96|Game version= | ||
|arg= global |Multiplayer Arguments= | |arg= global |Multiplayer Arguments= | ||
|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= |
Revision as of 17:42, 29 October 2019
Description
- Description:
- Sets effectiveCommander of the given vehicle. Effective commander is the person who commands the vehicle, i.e. gives commands to the driver. Every time a person gets in or out of a vehicle, effective commander eligibility is recalculated by the engine based on the current crew. Use this command to force desired effective commander. In multiplayer, execute globally.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setEffectiveCommander person
- Parameters:
- vehicle: Object
- person: Object
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player setEffectiveCommander player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.96]][[ Category: arma3dev: New Scripting Commands | SETEFFECTIVECOMMANDER]][[ Category: arma3dev: Scripting Commands | SETEFFECTIVECOMMANDER]]
Notes
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