ropeAttachEnabled: Difference between revisions
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Killzone Kid (talk | contribs) (explained better) |
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| 1.34 |Game version= | | 1.34 |Game version= | ||
|gr1= Ropes and Sling Loading |=GROUP1 | |||
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Revision as of 16:05, 17 September 2020
Description
- Description:
- Returns true if entity can be attached to a rope end.
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- ropeAttachEnabled entity
- Parameters:
- entity: Object - entity to check
- Return Value:
- Boolean - true if allowed
Examples
- Example 1:
ropeAttachEnabled veh1;
Additional Information
- See also:
- ropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note