BIS fnc curatorObjectRegistered: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Curator |GROUP1=")
Line 5: Line 5:


|1.16|Game version=
|1.16|Game version=
|gr1 = Curator |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 17:25, 9 October 2020

Hover & click on the images for description

Description

Description:
Register "curatorObjectRegistered" handler. Cost of vehicles with crews will be automatically calculated based on vehicle + crew cost.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[curator, code] call BIS_fnc_curatorObjectRegistered
Parameters:
curator: Object - Curator module
code: Code - Handler code, passed arguments are:
0: Object - Curator
1: Array - Classes
Return Value:
Nothing

Examples

Example 1:
[curatorModule,{hint format ["Curator:%1, Classes:%2",_this # 0, _this # 1]}] call BIS_fnc_curatorObjectRegistered;

Additional Information

See also:
CuratorBIS_fnc_registerCuratorObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section