BIS fnc groupVehicles: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Misc(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
mNo edit summary
Line 5: Line 5:


|0.76|Game version=
|0.76|Game version=
|gr1 = Vehicles |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 20: Line 22:
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>[ [[group]] [[player]], [[true]] ] [[call]] [[BIS_fnc_groupVehicles]];</code> |=
|x1= <code><nowiki>[</nowiki>[[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_groupVehicles]];</code> |=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 12:40, 10 October 2020

Hover & click on the images for description

Description

Description:
Returns all vehicles a group possesses, assigned vehicles can be included.
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
[target, assignedVeh] call BIS_fnc_groupVehicles
Parameters:
target: Object or Group - The unit or group to check, if unit is given it is group is then used
assignedVeh: Boolean - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)
Return Value:
Array - List of all vehicles in control/assigned to the group, empty if group has none

Examples

Example 1:
[group player, true] call BIS_fnc_groupVehicles;

Additional Information

See also:
groupcreateVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section