preloadCamera: Difference between revisions

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|x1= <pre>[[spawn]] {[[waitUntil]] preloadCamera [[markerPos]] "cam_location_2"}</pre> |= Example 1
|x1= <code>[[spawn]] {[[waitUntil]] preloadCamera [[markerPos]] "cam_location_2"}</code> |= Example 1
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Revision as of 01:16, 4 August 2006

-wrong parameter ("Arma") defined!-2.4
Hover & click on the images for description

Description

Description:
Preload all textures and models around given position (format Position) to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change / cut. Returns true once all data are ready.
Groups:
Uncategorised

Syntax

Syntax:
preloadCamera position
Parameters:
position: Array
Return Value:
Boolean

Examples

Example 1:
spawn {waitUntil preloadCamera markerPos "cam_location_2"}

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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