BIS fnc diagPreview: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: Diagnostic(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Diagnostic |GROUP1=
|gr1= Diagnostic |GROUP1=
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| Previews selected classes from given container.|DESCRIPTION=
| Previews selected classes from given container.|DESCRIPTION=


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|  [container, parentClass, distance, startPos] call [[BIS_fnc_diagPreview]] |SYNTAX=
|  [container, parentClass, distance, startPos] call [[BIS_fnc_diagPreview]] |SYNTAX=
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|p1= container: [[String]] - (Optional, default "CfgVehicles") - Class container. Can be:
|p1= container: [[String]] - (Optional, default "CfgVehicles") - Class container. Can be:
*"CfgVehicles"
*"CfgVehicles"
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|p3= distance: [[Number]] - (Optional, default 10) - Distance between objects|PARAMETER3=
|p3= distance: [[Number]] - (Optional, default 10) - Distance between objects|PARAMETER3=
|p4= startPos: [[Position]] - (Optional, default [[screenToWorld]] [0.5,0.5] in [[Eden Editor]] or [[position]] [[player]]) - Start position|PARAMETER4=
|p4= startPos: [[Position]] - (Optional, default [[screenToWorld]] [0.5,0.5] in [[Eden Editor]] or [[position]] [[player]]) - Start position|PARAMETER4=
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| [[Array]] -  List of created classes|RETURNVALUE=
| [[Array]] -  List of created classes|RETURNVALUE=
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|x1= <code>[ "CfgVehicles", "Car", 15, [0,0,0] ] [[call]] [[BIS_fnc_diagPreview]];</code> |=
|x1= <code>[ "CfgVehicles", "Car", 15, [0,0,0] ] [[call]] [[BIS_fnc_diagPreview]];</code> |=
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|[[:Category:Function Group: Diagnostic|Diag functions]]|SEEALSO=
|[[:Category:Function Group: Diagnostic|Diag functions]]|SEEALSO=

Revision as of 23:11, 16 January 2021

Hover & click on the images for description

Description

Description:
Previews selected classes from given container.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
[container, parentClass, distance, startPos] call BIS_fnc_diagPreview
Parameters:
container: String - (Optional, default "CfgVehicles") - Class container. Can be:
  • "CfgVehicles"
  • "CfgWeapons"
parentClass: String - (Optional, default typeOf player) - Parent class of the objects (e.g. "Car" or "Rifle")
distance: Number - (Optional, default 10) - Distance between objects
startPos: Position - (Optional, default screenToWorld [0.5,0.5] in Eden Editor or position player) - Start position
Return Value:
Array - List of created classes

Examples

Example 1:
[ "CfgVehicles", "Car", 15, [0,0,0] ] call BIS_fnc_diagPreview;

Additional Information

See also:
Diag functions

Notes

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Notes

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