assignAsCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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|gr1= Unit Control | |gr1= Unit Control |
Revision as of 00:13, 18 January 2021
Description
- Description:
- Assign a unit as cargo of a vehicle. Used together with orderGetIn to order a unit to get in as cargo into a specific vehicle. Before usage of this command a subordinate unit hasn't got the option to get into the cargo space of the vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitName assignAsCargo vehicleName
- Parameters:
- unitName: Object
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 assignAsCargo _truck; [_soldier1] orderGetIn true;
Additional Information
- See also:
- assignAsDriverassignAsGunnerassignAsCommanderassignAsTurretassignAsCargoIndexmoveInCargomoveInCommandermoveInDrivermoveInGunnermoveInTurretassignedVehicleRoleassignedVehicleunassignVehicleleaveVehicle
Notes
-
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Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands