disableConversation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Radio and Chat | |gr1= Radio and Chat | ||
| Disable the ability to talk to other people. | | Disable the ability to talk to other people. | ||
| unitName '''disableConversation''' disable | | unitName '''disableConversation''' disable | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
|p2= disable: [[Boolean]] | |p2= disable: [[Boolean]] | ||
|p3 | |p3= | ||
|[[Nothing]] | |[[Nothing]] | ||
|x1= <code>[[player]] [[disableConversation]] [[true]]</code> | |x1= <code>[[player]] [[disableConversation]] [[true]]</code> | ||
|x2= <code>soldier1 [[disableConversation]] [[true]]</code> | |x2= <code>soldier1 [[disableConversation]] [[true]]</code> | ||
| [[setSpeaker]], [[enableRadio]], [[enableSentences]], [[showSubtitles]] | | [[setSpeaker]], [[enableRadio]], [[enableSentences]], [[showSubtitles]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:29, 18 January 2021
Description
- Description:
- Disable the ability to talk to other people.
- Groups:
- Radio and Chat
Syntax
- Syntax:
- unitName disableConversation disable
- Parameters:
- unitName: Object
- disable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player disableConversation true
- Example 2:
soldier1 disableConversation true
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 10, 2009 - 23:28 (CEST)
- Lou Montana
-
Note that this will also prevent you from using group radio.
If you just want player unable to speak to others (or one particular soldier),
useplayer setVariable ["BIS_noCoreConversations", true];
or, for the other soldier,unitName setVariable ["BIS_noCoreConversations", true];
- Posted on August 18, 2010 - 21:24 (CEST)
- Lou Montana
- My previous note is incorrect now, you can use disableConversation and still use the group radio, at least in A2:OA !