setRandomLip: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.50 | |0.50 | ||
|arg= global | |arg= global | ||
|eff= local | |eff= local | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking. | | Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking. | ||
| unit '''setRandomLip''' bool | | unit '''setRandomLip''' bool | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= bool: [[Boolean]] | |p2= bool: [[Boolean]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[player]] [[setRandomLip]] [[true]];</code> | |x1= <code>[[player]] [[setRandomLip]] [[true]];</code> | ||
| [[say]], [[setMimic]], [[setFaceAnimation]], [[setFace]] | | [[say]], [[setMimic]], [[setFaceAnimation]], [[setFace]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:08, 18 January 2021
Description
- Description:
- Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
player setRandomLip true;
Additional Information
- See also:
- saysetMimicsetFaceAnimationsetFace
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note