kbReact: Difference between revisions
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// unit2's FSM will [[kbReact|react]] accordingly.}} | // unit2's FSM will [[kbReact|react]] accordingly.}} | ||
unit1 [[kbReact]] [unit2, "topicName", "speech1"];</code> | unit1 [[kbReact]] [unit2, "topicName", "speech1"];</code> | ||
| [[Conversations]], [[kbAddTopic]], [[kbHasTopic]], [[kbTell]], [[kbWasSaid]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]] | | [[Conversations]], [[kbAddTopic]], [[kbHasTopic]], [[kbTell]], [[kbWasSaid]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]] |
Revision as of 17:40, 18 January 2021
Description
- Description:
- Pass a non-verbal communication to the receiver. This command does as if the sentence was said and triggers the reaction scripts (AI FSM or player's conversation EH). See Conversations for more details.
- Groups:
- Conversations
Syntax
- Syntax:
- person kbReact [receiver, topicName, sentenceID(, argumentArray1, argumentArray2, …)]
- Parameters:
- person: Object
- [receiver, topicName, sentenceID, argumentArray1, argumentArray2, …]: Array
- receiver: Object
- topicName: String
- sentenceID: String
- argumentArray1toN (Optional): Array - [argumentName, argumentValue, argumentText, argumentSpeech]:
- Return Value:
- Nothing
Examples
- Example 1:
// will trigger as if unit1 said the sentence (via kbTell) // unit2's FSM will react accordingly. unit1 kbReact [unit2, "topicName", "speech1"];
Additional Information
- See also:
- ConversationskbAddTopickbHasTopickbTellkbWasSaidkbRemoveTopickbAddDatabasekbAddDatabaseTargetsFSMFSM Editor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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