BIS fnc hasItem: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") | Lou Montana (talk | contribs)  m (Text replacement - "     " to "   ") | ||
| Line 23: | Line 23: | ||
| |x2= <code>[tank, "FirstAidKit", [[true]]] [[call]] [[BIS_fnc_hasItem]];</code> | |x2= <code>[tank, "FirstAidKit", [[true]]] [[call]] [[BIS_fnc_hasItem]];</code> | ||
| }} | }} | ||
| [[Category:Functions|{{uc:hasItem}}]] | [[Category:Functions|{{uc:hasItem}}]] | ||
| [[Category:{{Name|arma3}}: Functions|{{uc:hasItem}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:hasItem}}]] | ||
Revision as of 22:09, 31 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [object, item, searchCrew]: Array
- object: Object or Group - unit, vehicle, container or group of units (since v1.95)
- item: String - item to find
- searchCrew (Optional): Boolean - true to search vehicle crew as well if object is a vehicle. Default - false
- Return Value:
- Return value needed
Examples
- Example 1:
- [player, "ItemMap"] call BIS_fnc_hasItem;
- Example 2:
- [tank, "FirstAidKit", true] call BIS_fnc_hasItem;
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
