simulCloudOcclusion: Difference between revisions
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(overhaul, added warning about return value) |
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|descr= Returns clouds occlusion between two given points. | |descr= Returns clouds occlusion between two given points. | ||
|pr= {{Feature|edeneditor|SimulWeather seems to be disabled in [[Eden Editor]] and scenario preview.}} | |||
|s1= [[simulCloudOcclusion]] [pos1, pos2] | |s1= [[simulCloudOcclusion]] [pos1, pos2] | ||
Line 15: | Line 17: | ||
|p2= pos2: [[Position]] | |p2= pos2: [[Position]] | ||
|r1= [[Number]] - (0 - no clouds, 1 - full clouds) | |r1= | ||
* [[Number]] - (0 - no clouds, 1 - full clouds) | |||
* [[Nothing]] - If arguments are incorrect | |||
* [[Boolean]] - Returns [[false]] if simulWeather is disabled | |||
|x1= <code>[[private]] _posPlayer [[a = b|=]] [[getPos]] [[player]]; | |x1= <code>[[private]] _posPlayer [[a = b|=]] [[getPos]] [[player]]; |
Revision as of 12:26, 8 February 2021
Description
- Description:
- Returns clouds occlusion between two given points.
- Problems:
- Groups:
- Environment
Syntax
- Syntax:
- simulCloudOcclusion [pos1, pos2]
- Parameters:
- pos1: Position
- pos2: Position
- Return Value:
Examples
- Example 1:
private _posPlayer = getPos player; private _posAbovePlayer = +_posPlayer; _posAbovePlayer set [2,200]; _posAbovePlayer = _posPlayer; _posAbovePlayer set [2,200]; simulCloudOcclusion [_posPlayer, _posAbovePlayer];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 8 August, 2014 - 12:17
- Waffle SS.
- The simulCloudOcclusion command is not recognized on dedicated servers, and will produce an error. If you use this command, it cannot be anywhere within a script that is run on the dedicated server, or the entire script will halt. To get around this, you can use:
if !isDedicated then {[] execVM "simulCloudOcclusionScript.sqf"};