getArtilleryETA: Difference between revisions

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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
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|x2= <code>_mortar [[getArtilleryETA]] [<nowiki/>[[position]] _target, [[currentMagazine]] _mortar];</code>
|x2= <code>_mortar [[getArtilleryETA]] [<nowiki/>[[position]] _target, [[currentMagazine]] _mortar];</code>


| [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[shownArtilleryComputer]], [[inRangeOfArtillery]]
|seealso= [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[shownArtilleryComputer]], [[inRangeOfArtillery]]
}}
}}



Revision as of 23:42, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Artillery

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - artillery unit
targetPosition: Position - position of the target
magazineType: String - type of magazine used
Return Value:
Return value needed

Examples

Example 1:
_mortar getArtilleryETA [getPos _target, getArtilleryAmmo [_mortar] select 0];
Example 2:
_mortar getArtilleryETA [position _target, currentMagazine _mortar];

Additional Information

See also:
getArtilleryAmmocommandArtilleryFiredoArtilleryFireenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputerinRangeOfArtillery

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 26, 2013
Killzone_Kid
To avoid wrong ETA readings, position of the target should only be obtained via position or getPos