setObjectMaterialGlobal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " | }}" to " }}") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[[player]] [[setObjectMaterialGlobal]] [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];</code> | |x1= <code>[[player]] [[setObjectMaterialGlobal]] [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];</code> | ||
| [[setObjectTexture]], [[setObjectTextureGlobal]], [[getObjectTextures]], [[setObjectMaterial]], [[getObjectMaterials]] | |seealso= [[setObjectTexture]], [[setObjectTextureGlobal]], [[getObjectTextures]], [[setObjectMaterial]], [[getObjectMaterials]] | ||
}} | }} | ||
Revision as of 00:02, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- obj: Object
- [selection,material]: Array
- selection: Number
- material: String
- Return Value:
- Return value needed
Examples
- Example 1:
player setObjectMaterialGlobal [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];
Additional Information
- See also:
- setObjectTexturesetObjectTextureGlobalgetObjectTexturessetObjectMaterialgetObjectMaterials
Notes
-
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