switchableUnits: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= _availableUnits = [[switchableUnits]]; | |x1= _availableUnits = [[switchableUnits]]; | ||
| | |seealso= [[allPlayers]], [[units]], [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[vehicles]], [[allUnitsUAV]], [[allDeadMen]], [[teamSwitch]], [[Team_Switch]] | ||
}} | }} | ||
Revision as of 00:05, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- MultiplayerTeam SwitchObject Detection
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
- _availableUnits = switchableUnits;
Additional Information
- See also:
- allPlayersunitsallCuratorsallGroupsallDeadplayableUnitsvehiclesallUnitsUAVallDeadMenteamSwitchTeam_Switch
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 06, 2011 - 13:32
- Messiah2
- On dedicated server this command returns empty array.