switchableUnits: Difference between revisions

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m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|x1= _availableUnits = [[switchableUnits]];
|x1= _availableUnits = [[switchableUnits]];


| [[allPlayers]], [[units]], [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[vehicles]], [[allUnitsUAV]], [[allDeadMen]], [[teamSwitch]], [[Team_Switch]]
|seealso= [[allPlayers]], [[units]], [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[vehicles]], [[allUnitsUAV]], [[allDeadMen]], [[teamSwitch]], [[Team_Switch]]
}}
}}



Revision as of 00:05, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
MultiplayerTeam SwitchObject Detection

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
_availableUnits = switchableUnits;

Additional Information

See also:
allPlayersunitsallCuratorsallGroupsallDeadplayableUnitsvehiclesallUnitsUAVallDeadMenteamSwitchTeam_Switch

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 06, 2011 - 13:32
Messiah2
On dedicated server this command returns empty array.