worldToModel: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
(Example 2 now uses PositionAGL instead of PositionAGLS)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma1
|game1= arma1


|1.00
|version1= 1.00


|gr1= Positions
|gr1= Positions


| Converts position from world space to object model space.
|descr= Converts position from world space to object model space.


| model [[worldToModel]] position
|s1= model [[worldToModel]] position


|p1= model: [[Object]]
|p1= model: [[Object]]


|p2= position: [[Array]] - world position, format [[PositionAGL]] or [[Position2D]]
|p2= position: [[Array]] - World position, format [[PositionAGL]] or [[Position2D]]


| [[Array]] - position relative to model, format [[PositionRelative]]
|r1= [[Array]] - Position relative to model, format [[PositionRelative]]


|x1= <code>_relPos = myObject [[worldToModel]] [0,0,0];</code>
|x1= <code>_relPos = myObject [[worldToModel]] [0,0,0];</code>


|x2= <code>_relPos = [[player]] [[worldToModel]] [[position]] car;</code>
|x2= <code>_relPos = [[player]] [[worldToModel]] [[ASLToAGL]] [[getPosASL]] car;</code>


|x3= <code>_relPos = car [[worldToModel]] [12000,5000]; </code>
|x3= <code>_relPos = car [[worldToModel]] [12000,5000]; </code>


|seealso= [[worldToModelVisual]], [[vectorWorldToModel]], [[modelToWorld]]
|seealso= [[worldToModelVisual]] [[vectorWorldToModel]] [[modelToWorld]]
}}
}}



Revision as of 09:01, 27 February 2021

Hover & click on the images for description

Description

Description:
Converts position from world space to object model space.
Groups:
Positions

Syntax

Syntax:
model worldToModel position
Parameters:
model: Object
position: Array - World position, format PositionAGL or Position2D
Return Value:
Array - Position relative to model, format PositionRelative

Examples

Example 1:
_relPos = myObject worldToModel [0,0,0];
Example 2:
_relPos = player worldToModel ASLToAGL getPosASL car;
Example 3:
_relPos = car worldToModel [12000,5000];

Additional Information

See also:
worldToModelVisual vectorWorldToModel modelToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note