scriptName: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<dl class='command_description'>" to "<dl class="command_description">") |
||
Line 23: | Line 23: | ||
|seealso= [[spawn]], [[execVM]], [[scriptDone]] | |seealso= [[spawn]], [[execVM]], [[scriptDone]] | ||
}} | }} | ||
<dl class= | <dl class="command_description"> | ||
<dd class="notedate">Posted on 17:39, 13 June 2009 (CEST)</dd> | <dd class="notedate">Posted on 17:39, 13 June 2009 (CEST)</dd> | ||
<dt class="note">[[User:Vigilante|Vigilante]]</dt> | <dt class="note">[[User:Vigilante|Vigilante]]</dt> |
Revision as of 16:50, 21 May 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- name: String -
- Return Value:
- Return value needed
Examples
- Example 1:
scriptName "leetScript.sqf";
- Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];
Additional Information
- See also:
- spawnexecVMscriptDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 17:39, 13 June 2009 (CEST)
- Vigilante
-
scriptName is good when you want to load the handle of some spawn or call with some name:
example_scripthandle = [] spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }