setCruiseControl: Difference between revisions

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m (Text replacement - " |descr=" to " |branch= dev |descr=")
(Remove invalid examples, clarify forwards only)
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* for the local player
* for the local player
* on CarX, TankX and ShipX simulated vehicles
* on CarX, TankX and ShipX simulated vehicles
* with forward speeds
}}
}}


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|p1= vehicle: [[Object]] - the vehicle to limit
|p1= vehicle: [[Object]] - the vehicle to limit


|p2= speed: [[Number]] - desired/top speed in km/h. 0 to disable any setting. Negative values for reverse gear speed
|p2= speed: [[Number]] - desired/top speed in km/h. 0 to disable any setting. Only positives values are valid, negative values will make the vehicle unable to move forward.


|p3= autoThrust: [[Boolean]]
|p3= autoThrust: [[Boolean]]
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|x2= <code>[[vehicle]] [[player]] [[setCruiseControl]] [5, [[false]]]; {{cc|limits player's vehicle speed to 5 km/h}}</code>
|x2= <code>[[vehicle]] [[player]] [[setCruiseControl]] [5, [[false]]]; {{cc|limits player's vehicle speed to 5 km/h}}</code>
|x3= <code>[[vehicle]] [[player]] [[setCruiseControl]] [-5, [[true]]]; {{cc|will make the vehicle go backwards}}</code>
|x4= <code>[[vehicle]] [[player]] [[setCruiseControl]] [-5, [[false]]]; {{cc|will make the vehicle go backwards too (speed cannot be over -5 km/h)}}</code>


|seealso= [[getCruiseControl]] [[limitSpeed]] [[forceSpeed]] [[setAirplaneThrottle]]
|seealso= [[getCruiseControl]] [[limitSpeed]] [[forceSpeed]] [[setAirplaneThrottle]]
}}
}}

Revision as of 15:48, 26 May 2021

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.06.

Description

Description:
Limits or set a player-controlled vehicle's speed through cruise control.
This command only works:
  • for the local player
  • on CarX, TankX and ShipX simulated vehicles
  • with forward speeds
Groups:
Unit ControlObject Manipulation

Syntax

Syntax:
vehicle setCruiseControl [speed, autoThrust]
Parameters:
vehicle: Object - the vehicle to limit
speed: Number - desired/top speed in km/h. 0 to disable any setting. Only positives values are valid, negative values will make the vehicle unable to move forward.
autoThrust: Boolean
  • true - cruise control. The vehicle will maintain this speed until brakes is applied or driver dies or leaves the vehicle
  • false - speed limiter - The vehicle will not accelerate above set speed
Return Value:
Nothing

Examples

Example 1:
vehicle player setCruiseControl [50, true]; // sets cruise control to 50 km/h
Example 2:
vehicle player setCruiseControl [5, false]; // limits player's vehicle speed to 5 km/h

Additional Information

See also:
getCruiseControl limitSpeed forceSpeed setAirplaneThrottle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note