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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|gr1= Program Flow | |gr1= Program Flow | ||
| | |descr= Defines a [[Switch Type]] default case - does '''not''' need a colon to define its block. See [[switch]] for more information. | ||
| | |s1= [[default]] a | ||
|p1= a: [[Code]] | |p1= a: [[Code]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1 = <code>[[switch]] (_condition) [[do]] { | |x1= <code>[[switch]] (_condition) [[do]] | ||
{ | |||
[[case]] 1: { [[hint]] "1" }; | |||
[[case]] 2: { [[hint]] "2" }; | |||
};</code> | [[default]] { [[hint]] "default" }; {{cc|no colon after default}} | ||
}; | |||
</code> | |||
|seealso= [[Control Structures]], [[switch]], [[case]] | |seealso= [[Control Structures]], [[switch]], [[case]] | ||
}} | }} | ||
Revision as of 17:00, 6 June 2021
Description
- Description:
- Defines a Switch Type default case - does not need a colon to define its block. See switch for more information.
- Groups:
- Program Flow
Syntax
Examples
- Example 1:
switch (_condition) do { case 1: { hint "1" }; case 2: { hint "2" }; default { hint "default" }; // no colon after default };
Additional Information
- See also:
- Control Structuresswitchcase
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow