fillWeaponsFromPool: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.*) \|version([0-9]) ?= (.*) " to "|game$1= $2 |version$3= $4 ") |
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|x1= <code>[[fillWeaponsFromPool]] _soldier;</code> | |x1= <code>[[fillWeaponsFromPool]] _soldier;</code> | ||
|seealso= [[addWeaponPool]] | |seealso= [[addWeaponPool]] | ||
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Revision as of 20:03, 10 June 2021
Description
- Description:
- Adds magazines from the campaign pool to the given unit, depending on his weapons. Available in campaigns only.
- Groups:
- Weapon Pool
Syntax
Examples
- Example 1:
fillWeaponsFromPool _soldier;
Additional Information
- See also:
- addWeaponPool
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapon Pool