BIS fnc groupVehicles: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
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|p2= assignedVeh: [[Boolean]] - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)
|p2= assignedVeh: [[Boolean]] - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)


| [[Array]] - List of all vehicles in control/assigned to the group, empty if group has none
|r1=[[Array]] - List of all vehicles in control/assigned to the group, empty if group has none


|x1= <code><nowiki>[</nowiki>[[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_groupVehicles]];</code>
|x1= <code><nowiki>[</nowiki>[[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_groupVehicles]];</code>

Revision as of 20:24, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
Syntax needed
Parameters:
target: Object or Group - The unit or group to check, if unit is given it is group is then used
assignedVeh: Boolean - If assigned vehicles should also be returned (vehicles that unit's may not be inside of but assigned to)
Return Value:
Array - List of all vehicles in control/assigned to the group, empty if group has none

Examples

Example 1:
[group player, true] call BIS_fnc_groupVehicles;

Additional Information

See also:
groupcreateVehicle

Notes

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