Data Types: Difference between revisions
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In [[Armed Assault]], the following data types have been added: | In [[Armed Assault]], the following data types have been added: |
Revision as of 02:24, 22 December 2006
The data type of a variables specifies which data it may contain. Certain operators and scripting commands require variables to be of certain types.
Definition
The data type of a variable depends on the value given to it on initialization.
myVar = ""; => myVar is now a String
Redefinition
The data type of a variable may be changed at any point of the game by just redefining the variable with another type.
myVar = ""; myVar = 0; => myVar is now a Number
Available Types
These are the available data types in Operation Flashpoint:
In Armed Assault, the following data types have been added:
Magic Types
There are some magic data types, which aren't really datatypes but rather placeholders.