BIS fnc wpWinchLoad: Difference between revisions
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[[Category:Take_On_Helicopters:_Functions|wpWinchLoad]] | [[Category:Take_On_Helicopters:_Functions|wpWinchLoad]] | ||
[[Category:Function Group: Waypoints|wpWinchLoad]] | [[Category:Function Group: Waypoints|wpWinchLoad]] |
Revision as of 09:18, 11 June 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Syntax needed
- Parameters:
- limitHeight: Number - height tolerance from waypoint's height (default: 10m)
- winchID: Number - ID of vehicle's winch position. Positions are defined in vehicle's config under RopePositions >> Winch (default: 0)
- crewman: Object - person going down on a rope (default: 2nd person in vehicle's crew)
- failCode: Code - code executed when anything happens to persons on rope (default: {})
- loadCode: Code - code executed everytime person from a group is selected to be loaded into helicopter (default: {})
- Return Value:
- Nothing
Examples
- Example 1:
[player, dude, 50, 5, 1, rescuer, {hintC "Rescuer died!"}, {hintC "Dude saved"}] spawn BIS_fnc_wpWinchLoad;
Additional Information
- See also:
- See also needed
Notes
-
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