getSlingLoad: Difference between revisions

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m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
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|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


| [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded.
|r1= [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded.


|x1= <code>_cargo = [[getSlingLoad]] heli1;</code>
|x1= <code>_cargo = [[getSlingLoad]] heli1;</code>

Revision as of 13:22, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Ropes and Sling Loading

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
Return Value:
Object - the sling loaded vehicle. objNull if nothing is sling loaded.

Examples

Example 1:
_cargo = getSlingLoad heli1;

Additional Information

See also:
ropescanSlingLoadenableRopeAttachropeAttachedObjectsropeAttachToropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown

Notes

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