getSlingLoad: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
||
Line 13: | Line 13: | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
| [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded. | |r1= [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded. | ||
|x1= <code>_cargo = [[getSlingLoad]] heli1;</code> | |x1= <code>_cargo = [[getSlingLoad]] heli1;</code> |
Revision as of 13:22, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- Return Value:
- Object - the sling loaded vehicle. objNull if nothing is sling loaded.
Examples
- Example 1:
_cargo = getSlingLoad heli1;
Additional Information
- See also:
- ropescanSlingLoadenableRopeAttachropeAttachedObjectsropeAttachToropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note