scriptName: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
||
Line 19: | Line 19: | ||
Once name is assigned, it cannot be changed. | Once name is assigned, it cannot be changed. | ||
| '''scriptName''' name | |s1= '''scriptName''' name | ||
|p1= name: [[String]] - | |p1= name: [[String]] - |
Revision as of 23:21, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
Examples
- Example 1:
scriptName "leetScript.sqf";
- Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];
Additional Information
- See also:
- spawnexecVMscriptDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 17:39, 13 June 2009 (CEST)
- Vigilante
-
scriptName is good when you want to load the handle of some spawn or call with some name:
example_scripthandle = [] spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }