markerPos: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *([^= ]+) * +\|s2=" to " |r1=$1 |s2=") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|1.46 | |version1= 1.46 | ||
|game2= ofpe | |game2= ofpe | ||
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|gr1= Markers | |gr1= Markers | ||
| Returns marker position. See also [[setMarkerPos]]. | |descr= Returns marker position. See also [[setMarkerPos]]. | ||
|alias= [[getMarkerPos]] | |||
|s1= [[markerPos]] markerName | |s1= [[markerPos]] markerName | ||
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After, setting player position as an example: | After, setting player position as an example: | ||
<code>[[player]] [[setPosASL]] [([[markerPos]] "myMarker") [[select]] 0, ([[markerPos]] "myMarker") [[select]] 1, ([[markerDir]] "myMarker")]</code> | <code>[[player]] [[setPosASL]] [([[markerPos]] "myMarker") [[select]] 0, ([[markerPos]] "myMarker") [[select]] 1, ([[markerDir]] "myMarker")]</code> | ||
</dd> | |||
</dl> | </dl> | ||
Revision as of 00:22, 13 June 2021
Description
- Description:
- Returns marker position. See also setMarkerPos.
- Alias:
- getMarkerPos
- Groups:
- Markers
Syntax
Alternative Syntax
- Syntax:
- markerPos [markerName, preserveElevation] Template:Since
- Parameters:
- [markerName, preserveElevation]: Array
- markerName: String
- preserveElevation: Boolean (Optional, default false)
- Return Value:
- Array - format PositionAGL if preserveElevation is true or [x, y, 0] if preserveElevation is false
Examples
Additional Information
- See also:
- setMarkerPossetMarkerPosLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 1, 2016 - 12:42 (UTC)
- Demellion
-
To accomplish getting the altitude of a marker before the alternative syntax introduced in A3 v1.93, you can do a workaround using setMarkerDir as it accepts any number (above 360 or below -360):
"myMarker" setMarkerPos [200, 200]; "myMarker" setMarkerDir 1640;
After, setting player position as an example:player setPosASL [(markerPos "myMarker") select 0, (markerPos "myMarker") select 1, (markerDir "myMarker")]
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.46
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers