civilian: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Sides | |gr1= Sides | ||
| Pre-defined variable for the civilian [[Side|side]]. | |descr= Pre-defined variable for the civilian [[Side|side]]. | ||
<br>When used in a [[format]] statement (<tt>hint [[format]]["%1",civilian]</tt>), the string returned is <tt>"CIV"</tt>. | <br>When used in a [[format]] statement (<tt>hint [[format]]["%1",civilian]</tt>), the string returned is <tt>"CIV"</tt>. |
Revision as of 21:00, 13 June 2021
Description
- Description:
- Pre-defined variable for the civilian side.
When used in a format statement (hint format["%1",civilian]), the string returned is "CIV". - Groups:
- Sides
Syntax
- Syntax:
- civilian
- Return Value:
- Side
Examples
- Example 1:
- SQS:
?((side _unit) == civilian) : hint "This is a civilian unit!"
- Example 2:
- SQF:
if ((side _unit) == civilian) then { hint "This is a civilian unit!"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Ceeeb
- In OFP v1.96, empty vehicles, objects and dead soldiers are on side civilian.
- Posted on May 1, 2018 - 15:03 (UTC)
- KC Grimes
- In Arma 3 v1.82, units where setCaptive and/or setUnconscious are set to true are on side civilian, regardless of low rating (Renegade status).