removeWeaponGlobal: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 0.76
|0.76


|eff= global
|eff= global

Revision as of 23:23, 13 June 2021

Hover & click on the images for description

Description

Description:
Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
unit removeWeaponGlobal weapon
Parameters:
unit: Object - unit or vehicle
weapon: String - weapon class name
Return Value:
Nothing

Examples

Example 1:
{ _x removeWeaponGlobal "Laserdesignator"; } forEach allUnits;
Example 2:
{ if (typeOf _x == "O_Heli_Attack_02_black_F") then { _x removeWeaponGlobal "rockets_Skyfire"; }; } forEach vehicles;

Additional Information

See also:
addWeaponGlobalremoveWeaponremoveMagazineremoveMagazineGlobalremoveAllWeapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note