getSlingLoad: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|s1= | |s1= [[getSlingLoad]] vehicle | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] |
Revision as of 22:11, 19 June 2021
Description
- Description:
- Return object which is sling loaded by vehicle
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- getSlingLoad vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Object - the sling loaded vehicle. objNull if nothing is sling loaded.
Examples
- Example 1:
_cargo = getSlingLoad heli1;
Additional Information
- See also:
- ropescanSlingLoadenableRopeAttachropeAttachedObjectsropeAttachToropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note