BIS fnc getName: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|p1= object: [[Object]] - Object whose name should be returned | |p1= object: [[Object]] - Object whose name should be returned | ||
|r1=[[String]] - Unit's name | |r1= [[String]] - Unit's name | ||
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getName]];</code> | |x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getName]];</code> |
Revision as of 22:26, 7 August 2021
Description
- Description:
- Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable BIS_fnc_getName_name.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_getName
- Parameters:
- object: Object - Object whose name should be returned
- Return Value:
- String - Unit's name
Examples
- Example 1:
[player] call BIS_fnc_getName;
Additional Information
- See also:
- name
Notes
-
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