canAddItemToVest: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\|s1=  +" to "|s1= ") | Lou Montana (talk | contribs)  m (Text replacement - "\| *s([0-9]) *=([^ ]+) *\{\{Since\|(.+)\|([0-9]\.[0-9]5)[^ ]+\}\} " to "|s$1= $2  |s$1since= $3 $4THEINCREDIBLEHULK6 ") | ||
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| |r1= [[Boolean]] | |r1= [[Boolean]] | ||
| |s2= unit [[canAddItemToVest]] [item, count]  | |s2=  unit [[canAddItemToVest]] [item, count] | ||
| |s2since= arma3 1.55THEINCREDIBLEHULK6 | |||
| |p21= unit: [[Object]] | |p21= unit: [[Object]] | ||
Revision as of 23:05, 10 August 2021
Description
- Description:
- Checks if given object can be stored into soldier's vest.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit canAddItemToVest item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Boolean
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 1.55THEINCREDIBLEHULK6
 1.55THEINCREDIBLEHULK6
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 1.55THEINCREDIBLEHULK6Alternative Syntax
- Syntax:
- unit canAddItemToVest [item, count]
- Parameters:
- unit: Object
- [item, count]: Array
- item: String
- count: Number
- Return Value:
- Boolean
Examples
- Example 1:
- _item = "HandGrenade"; private _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };
Additional Information
Notes
- 
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