simulCloudOcclusion: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "") |
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[[simulCloudOcclusion]] [_posPlayer, _posAbovePlayer];</code> | [[simulCloudOcclusion]] [_posPlayer, _posAbovePlayer];</code> | ||
|seealso= [[setSimulWeatherLayers]] | |seealso= [[setSimulWeatherLayers]] [[simulCloudDensity]], [[simulInClouds]] | ||
}} | }} | ||
Revision as of 18:11, 20 January 2022
Description
- Description:
- Returns clouds occlusion between two given points.
- Problems:
- Groups:
- Environment
Syntax
- Syntax:
- simulCloudOcclusion [pos1, pos2]
- Parameters:
- pos1: Position
- pos2: Position
- Return Value:
Examples
- Example 1:
private _posPlayer = getPos player; private _posAbovePlayer = +_posPlayer; _posAbovePlayer set [2,200]; simulCloudOcclusion [_posPlayer, _posAbovePlayer];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 8 August, 2014 - 12:17
- Waffle SS.
- The simulCloudOcclusion command is not recognized on dedicated servers, and will produce an error. If you use this command, it cannot be anywhere within a script that is run on the dedicated server, or the entire script will halt. To get around this, you can use:
if !isDedicated then {[] execVM "simulCloudOcclusionScript.sqf"};