radioVolume: Difference between revisions
| m (Fixed: setXXVolume should be fadeXX) | Lou Montana (talk | contribs)  m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2 $3;</sqf>") | ||
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| {{RV|type=command | |||
| |game1= ofpe | |||
| |version1= 1.00 | |||
| |game2= arma1 | |||
| |version2= 1.00 | |||
| |game3= arma2 | |||
| |version3= 1.00 | |||
| |game4= arma2oa | |||
| |version4= 1.50 | |||
| |game5= tkoh | |||
| |version5= 1.00 | |||
| |game6= arma3 | |||
| |version6= 0.50 | |||
| |gr1= Sounds | |||
| |descr= Returns the current radio volume (set by [[fadeRadio]]). | |||
| |s1= [[radioVolume]] | |||
| |r1= [[Number]] | |||
| |x1= <sqf>hint str radioVolume;</sqf> | |||
| |seealso= [[fadeRadio]] [[soundVolume]] [[musicVolume]] [[speechVolume]] [[environmentVolume]] [[getAudioOptionVolumes]] | |||
| }} | |||
Latest revision as of 14:10, 5 May 2022
Description
Syntax
- Syntax:
- radioVolume
- Return Value:
- Number
Examples
- Example 1:
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds
 
	




