pickWeaponPool: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofpr |= Game name
|game1= ofp
|version1= 1.75


|1.75|= Game version
|game2= ofpe
____________________________________________________________________________________________
|version2= 1.00


| Transfer weapons and magazines from cargo of object into weapon pool (used in campaign to transfer weapons into next mission). |= Description
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| '''pickWeaponPool''' [[Object]]|= Syntax
|game4= arma2
|version4= 1.00


| [[Nothing]] |= Return value
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| |= See also
|game6= tkoh
|version6= 1.00


}}
|game7= arma3
|version7= 0.50
 
|gr1= Weapon Pool
 
|descr= Transfers weapons and magazines from cargo of object into the weapon pool. This is used in the campaign to transfer weapons into the next mission.
 
|s1= [[pickWeaponPool]] object
 
|p1= object: [[Object]]


<h3 style="display:none">Notes</h3>
|r1= [[Nothing]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>pickWeaponPool vehicle player;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[:Category:Command Group: Weapon Pool|Command Group: Weapon Pool]]
[[Category:Scripting Commands|PICKWEAPONPOOL]]
}}
[[Category:Scripting Commands OFP 1.96|PICKWEAPONPOOL]]
[[Category:Scripting Commands ArmA|PICKWEAPONPOOL]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:11, 5 May 2022

Hover & click on the images for description

Description

Description:
Transfers weapons and magazines from cargo of object into the weapon pool. This is used in the campaign to transfer weapons into the next mission.
Groups:
Weapon Pool

Syntax

Syntax:
pickWeaponPool object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
pickWeaponPool vehicle player;

Additional Information

See also:
Command Group: Weapon Pool

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note