setMarkerPolylineLocal: Difference between revisions
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| {{RV|type=command | {{RV|type=command | ||
| |game1=  | |game1= arma3 | ||
| |version1= 2.02 | |||
| |eff= local | |||
| |eff= local  | |||
| |gr1= Markers | |gr1= Markers | ||
| |descr= Sets a polyline marker's path. Works only on the computer that executes this command. | |descr= Sets a polyline marker's path. Works only on the computer that executes this command. | ||
| |s1= marker [[setMarkerPolylineLocal]] path | |s1= marker [[setMarkerPolylineLocal]] path | ||
| |p1= marker: [[String]] | |p1= marker: [[String]] | ||
| |p2= path: [[Array]] -  | |||
| |p2= path: [[Array]] - {{hl|[x1, y1, x2, y2, ... xn, yn]}} | |||
| |r1= [[Nothing]] | |r1= [[Nothing]] | ||
| |x1= Changes  | |x1= Changes {{hl|"marker_1"}} into a polyline and draws a sine curve on your position: | ||
| <sqf> | |||
| "marker_1" setMarkerShape "polyline"; | |||
| private _return = [] ; | |||
| for "_i" from 0 to 100 step 0.1 do | |||
| 	_return  | { | ||
| 	_return  | 	_return pushBack (_i + getPos player#0); | ||
| 	_return pushBack ((sin (_i*10))*10 + getPos player#1); | |||
| } ; | } ; | ||
| "marker_1"  | "marker_1" setMarkerPolylineLocal _return; | ||
| </sqf> | |||
| |seealso= [[markerPolyline]] [[setMarkerPolyline]] | |seealso= [[markerPolyline]] [[setMarkerPolyline]] | ||
| }} | }} | ||
Latest revision as of 14:21, 5 May 2022
Description
- Description:
- Sets a polyline marker's path. Works only on the computer that executes this command.
- Groups:
- Markers
Syntax
- Syntax:
- marker setMarkerPolylineLocal path
- Parameters:
- marker: String
- path: Array - [x1, y1, x2, y2, ... xn, yn]
- Return Value:
- Nothing
Examples
- Example 1:
- Changes "marker_1" into a polyline and draws a sine curve on your position:
Additional Information
- See also:
- markerPolyline setMarkerPolyline
Notes
- 
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