targets: Difference between revisions

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|p1= unit: [[Object]] - unit which target knowledge is retrieved
|p1= unit: [[Object]] - unit which target knowledge is retrieved
|p2= [enemyOnly, maxDistance, sides, maxAge, alternateCenter]: [[Array]]


|p3= enemyOnly (Optional): [[Boolean]] - [[true]] to include only enemy targets, [[false]] to include all targets
|p2= enemyOnly (Optional): [[Boolean]] - [[true]] to include only enemy targets, [[false]] to include all targets


|p4= maxDistance (Optional): [[Number]] - max. distance based on target's expected position ''(distance is measured in 2D)''; use 0 to ignore the maxDistance filter
|p3= maxDistance (Optional): [[Number]] - max. distance based on target's expected position ''(distance is measured in 2D)''; use 0 to ignore the maxDistance filter


|p5= sides (Optional): [[Array]] - array of accepted sides; use [] to ignore the side filter
|p4= sides (Optional): [[Array]] - array of accepted sides; use [] to ignore the side filter


|p6= maxAge (Optional): [[Number]] - max. target age, targets that are known to unit for longer then maxAge are ignored; use 0 to ignore the maxAge filter
|p5= maxAge (Optional): [[Number]] - max. target age, targets that are known to unit for longer then maxAge are ignored; use 0 to ignore the maxAge filter


|p7= alternateCenter (Optional): [[Array]] - alternate (2D or 3D) position used for distance check ''(distance is measured in 2D)''; if not specified unit position is being used
|p6= alternateCenter (Optional): [[Array]] - alternate (2D or 3D) position used for distance check ''(distance is measured in 2D)''; if not specified unit position is being used


|r1= [[Array]] - unit's targets matching the criteria
|r1= [[Array]] - unit's targets matching the criteria


|x1= <code>_targets = _unit [[targets]] [false, 300, <nowiki>[east,sideEnemy]</nowiki>]; //all targets of east or renegade side in 300m</code>
|x1= <sqf>private _targets = _unit targets [false, 300, [east,sideEnemy]]; //all targets of east or renegade side in 300m</sqf>
|x2= <code>_targets = _unit [[targets]] [true, 300]; //enemy targets in 300m</code>


|x3= <code>_targets = _unit [[targets]] []; //all targets</code>
|x2= <sqf>private _targets = _unit targets [true, 300]; //enemy targets in 300m</sqf>
 
|x3= <sqf>private _targets = _unit targets []; //all targets</sqf>


|seealso= [[nearTargets]] [[targetsQuery]] [[reveal]] [[side]]
|seealso= [[nearTargets]] [[targetsQuery]] [[reveal]] [[side]]
}}
}}

Revision as of 21:58, 7 May 2022

Hover & click on the images for description

Description

Description:
Retrives list of given unit targets matching specified filter. If the filter is not specified, all targets are returned.
Groups:
Object Detection

Syntax

Syntax:
unit targets [enemyOnly, maxDistance, sides, maxAge, alternateCenter]
Parameters:
unit: Object - unit which target knowledge is retrieved
enemyOnly (Optional): Boolean - true to include only enemy targets, false to include all targets
maxDistance (Optional): Number - max. distance based on target's expected position (distance is measured in 2D); use 0 to ignore the maxDistance filter
sides (Optional): Array - array of accepted sides; use [] to ignore the side filter
maxAge (Optional): Number - max. target age, targets that are known to unit for longer then maxAge are ignored; use 0 to ignore the maxAge filter
alternateCenter (Optional): Array - alternate (2D or 3D) position used for distance check (distance is measured in 2D); if not specified unit position is being used
Return Value:
Array - unit's targets matching the criteria

Examples

Example 1:
private _targets = _unit targets [false, 300, [east,sideEnemy]]; //all targets of east or renegade side in 300m
Example 2:
private _targets = _unit targets [true, 300]; //enemy targets in 300m
Example 3:
private _targets = _unit targets []; //all targets

Additional Information

See also:
nearTargets targetsQuery reveal side

Notes

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