assignedGunner: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Object]] | |r1= [[Object]] | ||
|x1= <code>_gunner = assignedGunner | |x1= <code>_gunner = assignedGunner vehicle [[player]];</code> | ||
|seealso= [[assignAsGunner]] [[assignAsTurret]] [[assignAsCommander]] [[assignAsDriver]] [[moveInGunner]] [[moveInTurret]] [[moveInCommander]] [[moveInDriver]] [[gunner]] [[ArmA:_Actions#GetInTurret|GetInTurret]] [[commander]] [[driver]] [[assignAsCargo]] [[moveInCargo]] [[assignedCommander]] [[assignedDriver]] | |seealso= [[assignAsGunner]] [[assignAsTurret]] [[assignAsCommander]] [[assignAsDriver]] [[moveInGunner]] [[moveInTurret]] [[moveInCommander]] [[moveInDriver]] [[gunner]] [[ArmA:_Actions#GetInTurret|GetInTurret]] [[commander]] [[driver]] [[assignAsCargo]] [[moveInCargo]] [[assignedCommander]] [[assignedDriver]] | ||
}} | }} |
Revision as of 11:02, 12 May 2022
Description
- Description:
- Returns the soldier assigned to the given vehicle as a gunner.
- Groups:
- Unit ControlObject Manipulation
Syntax
- Syntax:
- assignedGunner vehicle
- Parameters:
- vehicle: Object -
- Return Value:
- Object
Examples
- Example 1:
_gunner = assignedGunner vehicle player;
Additional Information
- See also:
- assignAsGunner assignAsTurret assignAsCommander assignAsDriver moveInGunner moveInTurret moveInCommander moveInDriver gunner GetInTurret commander driver assignAsCargo moveInCargo assignedCommander assignedDriver
Notes
-
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