scriptName: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{cc\|([^} ]*)\}\}" to "// $1") |
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Line 37: | Line 37: | ||
<code>example_scripthandle = [] [[spawn]] { | <code>example_scripthandle = [] [[spawn]] { | ||
[[scriptName]] "Example"; | [[scriptName]] "Example"; | ||
[[systemChat]] [[str]] example_scripthandle; | [[systemChat]] [[str]] example_scripthandle; // System: Example | ||
}</code> | }</code> | ||
}} | }} |
Revision as of 11:26, 12 May 2022
Description
- Description:
- Assign a user friendly name to the VM script this command is executed from.
- Groups:
- Program Flow
Syntax
- Syntax:
- scriptName name
- Parameters:
- name: String
- Return Value:
- Nothing
Examples
- Example 1:
scriptName "leetScript.sqf";
- Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];
Additional Information
- See also:
- spawn execVM scriptDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 13, 2009 - 17:39 (UTC)
-
scriptName is good when you want to load the handle of some spawn or call with some name:
example_scripthandle = [] spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }