isCollisionLightOn: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>") |
||
Line 34: | Line 34: | ||
_this [[select]] 0 | _this [[select]] 0 | ||
]; | ]; | ||
}, "", -10, | }, "", -10, false, [[true]], "User2", "_this <nowiki>==</nowiki> [[driver]] _target"];</code> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 11:32, 12 May 2022
Description
Syntax
- Syntax:
- isCollisionLightOn vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
_collisionLightOn = isCollisionLightOn heli;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 6, 2015 - 08:25 (UTC)
- Killzone Kid
-
Bind Collision light action to UserAction 2
this addAction ["", { _this select 1 action [ ["CollisionLightOn", "CollisionLightOff"] select isCollisionLightOn (_this select 0), _this select 0 ]; }, "", -10, false, true, "User2", "_this == driver _target"];