menuSetData: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
Line 28: Line 28:
|r2= [[Nothing]]
|r2= [[Nothing]]


|x1= <Code>findDisplay 313 [[displayCtrl]] 120 [[menuSetData]] [<nowiki/>[0, 1], "<nowiki>[</nowiki>[[true]], [[player]], 'Hello World!', 1337]"];</code>
|x1= <Code>findDisplay 313 displayCtrl 120 [[menuSetData]] [<nowiki/>[0, 1], "<nowiki>[</nowiki>[[true]], [[player]], 'Hello World!', 1337]"];</code>


|seealso= [[menuData]]
|seealso= [[menuData]]
}}
}}

Revision as of 11:32, 12 May 2022

Hover & click on the images for description

Description

Description:
Sets data into menu entry on given path.
Groups:
GUI Control - Menu

Syntax

Syntax:
menuSetData [idc, path, data]
Parameters:
idc: Number
path: Array
data: String
Return Value:
Nothing

Alternative Syntax

Syntax:
control menuSetData [path, data]
Parameters:
control: Control
path: Array
data: String
Return Value:
Nothing

Examples

Example 1:
findDisplay 313 displayCtrl 120 menuSetData [[0, 1], "[true, player, 'Hello World!', 1337]"];

Additional Information

See also:
menuData

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note