getSlingLoad: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.34


|1.34|Game version=
|gr1= Ropes and Sling Loading


|gr1= Ropes and Sling Loading |GROUP1=
|descr=Return object which is sling loaded by vehicle


____________________________________________________________________________________________
|s1= [[getSlingLoad]] vehicle


|Return object which is sling loaded by vehicle|Description=
|p1= vehicle: [[Object]]
____________________________________________________________________________________________


| [[getSlingLoad]] vehicle |Syntax=
|r1= [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded.


|p1 = vehicle: [[Object]]
|x1= <sqf>_cargo = getSlingLoad heli1;</sqf>


| [[Object]] - the sling loaded vehicle. [[objNull]] if nothing is sling loaded. |Return value=
|seealso= [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]] [[ropeDetach]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] [[setSlingLoad]] [[slingLoadAssistantShown]]
____________________________________________________________________________________________
 
|x1 = <code>_cargo = [[getSlingLoad]] heli1;</code> |Example1=
 
| [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeDestroy]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeCreate]], [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]] |See also=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
</dl>
<h3 style="display:none">Bottom Section</h3>
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Return object which is sling loaded by vehicle
Groups:
Ropes and Sling Loading

Syntax

Syntax:
getSlingLoad vehicle
Parameters:
vehicle: Object
Return Value:
Object - the sling loaded vehicle. objNull if nothing is sling loaded.

Examples

Example 1:
_cargo = getSlingLoad heli1;

Additional Information

See also:
ropes canSlingLoad enableRopeAttach ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeAttachedTo ropeCreate ropeDetach ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind setSlingLoad slingLoadAssistantShown

Notes

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