getEnvSoundController: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(43 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.64


|1.64|= Game version
|gr1= Sounds
____________________________________________________________________________________________


| Returns value of the specified controller.|DESCRIPTION=
|descr= Returns value of the specified controller, see [[getAllEnvSoundControllers]]
____________________________________________________________________________________________


| position '''getEnvSoundController''' controller |SYNTAX=
|s1= position [[getEnvSoundController]] controller
|p1 = position: [[Position]]|=
|p2 = controller: [[String]] - name of environmental variable like "trees" or "houses"|=
| [[Number]] |RETURNVALUE=
____________________________________________________________________________________________
|x1 = <code>[[position]] [[player]] [[getEnvSoundController]] "trees"; //0.3333</code>


|[[selectBestPlaces]], [[getSoundController]], [[getSoundControllerResult]], [[getAllEnvSoundControllers]], [[getAllSoundControllers]], [[getCustomSoundController]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[Arma 3 Sound]] |SEEALSO=
|p1= position: [[Position]]
}}


<h3 style="display:none">Notes</h3>
|p2= controller: [[String]] - name of environmental variable like "trees" or "houses"
<dl class="command_description">


|r1= [[Number]]


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>position player getEnvSoundController "trees"; //0.3333</sqf>
[[Category:Scripting Commands|getEnvSoundController]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]


<!-- CONTINUE Notes -->
|seealso= [[getAllEnv3DSoundControllers]] [[getEnv3DSoundController]] [[allEnv3DSoundSources]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getAllEnvSoundControllers]] [[getAllSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] [[Arma 3: Sound]]
<dl class="command_description">
}}
<dd class="notedate">Posted on March 25, 2018 - 17:51 (UTC)</dd>
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt>
<dd class="note">
Other environmental variables are;
rain, night, wind, daytime, meadows, trees, houses, forest, sea, coast, altitudeGround. alititudeSea, shooting, deadbody and fog
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns value of the specified controller, see getAllEnvSoundControllers
Groups:
Sounds

Syntax

Syntax:
position getEnvSoundController controller
Parameters:
position: Position
controller: String - name of environmental variable like "trees" or "houses"
Return Value:
Number

Examples

Example 1:
position player getEnvSoundController "trees"; //0.3333

Additional Information

See also:
getAllEnv3DSoundControllers getEnv3DSoundController allEnv3DSoundSources selectBestPlaces getSoundController getSoundControllerResult getAllEnvSoundControllers getAllSoundControllers getCustomSoundController setCustomSoundController getCustomSoundControllerCount Arma 3: Sound

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note